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Software house orin-house development team?

Hiring a software house and building your own team solve different problems. This guide compares the two models, shows when each one makes sense and how to combine them without creating dependency.

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The short answer

Choose a software house when you need to start fast, when the project calls for several skills at once or when the software supports the business without being its main product. Choose an in-house team when the software is the core of the business and will need daily evolution for many years.

Between the two there is a path that works well for many companies: the software house builds the first version, documents it and transfers the knowledge, and a smaller in-house team takes over maintenance and evolution. What decides is the role the software plays in your operation, not a general rule.

Software house or in-house team: a side-by-side comparison

The two models trade advantages. The table sums up the points that weigh most in the decision.

CriterionSoftware houseIn-house team
Time to startWeeks: the team already exists and has a methodMonths: recruiting, hiring and onboarding people before the first delivery
Fixed vs. variable costVariable cost, tied to the project, that can grow or stopFixed cost of payroll, payroll taxes, tools and management, even in slow months
Range of skillsProduct, design, development, infrastructure and security in the same contractLimited to what you can hire; rare specialists are expensive for a small team
ContinuityDepends on the contract and the documentation; the people serving you may changeStays in-house as long as the people stay; losing a key person hurts
Business knowledgeHas to be built at the start of the project, by studying the operationGrows day by day, with direct access to the people running the operation
ManagementYou manage priorities and acceptance; the company manages the teamYou manage people, careers, rituals and technical quality

No single row decides on its own. A company that needs a system in production next quarter and has no one in technology is in a very different situation from one that already has two developers and wants a third.

When a software house makes more sense

Hiring a software house tends to be the best choice when:

  • The deadline is tight. Building a team from scratch takes time, and the project cannot wait for recruiting to finish.
  • The project needs many skills at once. Product discovery, interface design, development, infrastructure and security rarely fit into one or two hires.
  • The software supports the business but is not the business. An internal management system, a service portal or an integration between systems needs to work well, but does not require a dedicated team all year once it is done.
  • Demand varies over the year. There are months of heavy work and months of light maintenance. Paying per project avoids carrying idle fixed costs.
  • It is not yet clear what to build. A company with a method starts by understanding the operation and validating the scope, as we do in custom software development, before any larger commitment.

If that is your case, the guide on how to hire a software house has the questions for the first meeting and what to require in the contract.

When building an in-house team makes more sense

Your own team tends to be worth the investment when:

  • The software is the product. If the company sells its own system, or if it is the main differentiator for customers, the knowledge needs to live in-house.
  • Evolution is daily and open-ended. Constant adjustments, experiments and frequent releases call for people with accumulated context who are available every day.
  • There is technical management capacity. Someone needs to hire well, review code, set standards and look after careers. Without that leadership, a small in-house team tends to pile up technical debt without noticing.
  • The workload is steady. When there is continuous demand to keep the team busy all year, the fixed cost stops being idle capacity and becomes real capacity.

A common pitfall: hiring a single person to "build the system". That person ends up responsible for product, code, servers and security at the same time, and when they leave they take with them much of what only they knew.

The hybrid model: the software house builds and the in-house team maintains

Many companies do not need to choose. The software house runs the study, builds the first version and puts the system live; throughout the project, the knowledge is transferred to a smaller in-house team, which takes over maintenance and day-to-day improvements. When a larger effort comes up, such as a new module or a complex integration, the software house comes back to reinforce the work.

This arrangement combines the speed of starting with a ready team and the continuity of having your own people. For it to work, the handover has to be planned from the start, not improvised in the last month. It usually includes:

  • In-house team involvement from early on. The people who will maintain the system follow the demos and decisions, instead of receiving everything finished at the end.
  • Living documentation. Decisions, acceptance criteria, versions and risks recorded throughout the project, which is how we work, as described in how we work.
  • Environments and access in the company's name. Repository, servers, domains and service accounts belong to the client from day one.
  • An agreed transition period. A phase in which the in-house team already makes the changes and the software house reviews and supports them, until the handover is complete.

The same reasoning works the other way around: when an in-house team inherits an old system that is hard to maintain, a software house can help modernize a legacy system piece by piece, without stopping the operation, and hand it back in a maintainable state.

How to avoid depending on the software house

The fear of being locked in to a vendor is legitimate and has a practical solution. Before signing, check that these points are guaranteed:

  • Code ownership in the contract. Code, data and documentation belong to your company, in writing. The article on who owns the code of custom software explains what to look for.
  • Permanent access to the repository. You can see the code and its change history at any time, not only at the end.
  • Mainstream technologies. Widely used languages and tools make it easier to find someone to take over the system later; the vendor's own proprietary solutions do the opposite.
  • Configuration in your team's hands. Records, rules and parameters that change often should be editable by your team, without opening a support ticket.
  • Exit clause. The contract describes how code, access and knowledge are handed over if the relationship ends.

In Ágil Cidadão, for example, each service is set up by the agency's own staff: fields, required documents, deadline and visibility. Creating a new service does not depend on us.

Questions to decide between the two models

Before deciding, answer honestly: is the software your product or does it support your operation? How long can you wait for the first version in use? Is there someone in the company who can lead a technical team? Will demand be continuous or concentrated in projects? How much of the knowledge needs to stay in-house three years from now?

If the answers point to a tight deadline, several skills and irregular demand, a software house is the natural path. If they point to your own product, daily evolution and available technical leadership, invest in the in-house team. And if they land in the middle, the hybrid model is usually the safest answer. When the first version still needs to prove its value, it is also worth reading about what an MVP is and how to validate a system.

Frequently asked questions

Questions on this topic.

01Is outsourcing software development cheaper than having your own team?

It depends on the volume and duration of the work. For projects with a beginning, middle and end, or irregular demand, outsourcing is usually cheaper because there is no idle fixed cost. For continuous, intensive evolution over many years, a well-managed in-house team tends to pay off.

02How many developers do I need for an in-house team?

There is no right number, but one person alone is rarely enough. Besides coding, someone has to handle product, code review, infrastructure and security, and someone has to cover vacations and departures. Many companies start with a small team backed by a software house.

03Can a software house train our team to take over the system?

Yes, when that is agreed from the start. Knowledge transfer works best with the in-house team taking part in decisions and demos during the project, documentation kept up along the way, and a transition period in which the software house reviews the team's work.

04What is staff augmentation and how does it differ from hiring a software house?

In staff augmentation, the contracted company provides professionals who work under the client's management, and the client remains responsible for the method, the priorities and the quality. When you hire a software house per project, it is accountable for the team, the method and the agreed deliverables.

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